Above are rough visuals of the last 3 levels of my game, ready for coding. For the sake of variety and a more exciting game play, I made lots more … Continue reading The Spectrum Maps + Finishing touches
Here I go into further depth of my final concept ideas for my 2D platformer game development.
A free one on Steam, and one of the shortest I’ve played. Despite the quick walk through, The Old Tree still manages to be mesmeric in terms of the look / art style, which lays emphasis on…
I have added quite a bit more features into my game since my last Game Maker entry. The first one worth mentioning is the sprite animations, where I learned to switch … Continue reading Curio City – First build
My introduction to the program Game Maker Studio went smoothly, as I’ve previously dealt with a little bit of programming myself. Lucky for me, I was able to follow through … Continue reading GameMaker Studio 1.4 + Progress