Overall I am pleased with this assignment as it’s given me a head start to a practice-based research for my capstone film.
A recap of how I achieved a reverse disintegration effect using After Effects and Maya.
First attempts at modelling my Capstone film environment in Maya (using the GPU-based renderer, Redshift).
My first attempts in photorealistic skin rendering using displacement maps, and testing the rig with PeCap data.
Attached in this post are the full 7 pages of my final storyboard.