Game Storyline Draft using Propp’s List

Theme of Value: Security, Safety                     (150 Words)

Would you rather live with the inevitability of getting erased from existence or take risks to find out if there’s a chance that you don’t have to?

She wakes up in a pitch black room, where the outlines of her body are the only source of light. She wanders around with no memory of who she was, or how she came to be. It stays like this for a while, until orbs randomly light up a path for her that she feels the need to follow. In her journey she runs into the mysterious yet dangerous Eraser territories, all while discovering the Spectrum maps known as ROYGBIV. Suddenly it becomes clear what she must do to stay in one piece: go where the orbs lead her, and hence avoid anything that sets her astray.

Little does she realise, the world she comes to know exists and takes place in a mere chalkboard that has her stuck in a time loop, where she gets respawned to the same pitch black room she first gained consciousness in the moment all 7 colours of the rainbow is discovered. Moved by this Deja Vu, Regine is convinced to find a way to escape this chalkboard world somehow, go where the orbs don’t take her, and live and breath her own story, by her own rules.

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