Character Concept

We started designing the heroes of our 2D platformer game today in class. I started mine off with some simple quick sketches on paper as shown below, and began applying different types of art styles the sooner I felt confident with how my character came through.

IMG_5355

Limbo was presented earlier on in the lecture as part of the stronger examples of visually appealing games that used silhouttes (ie positive and negatives), and it’s where I got the ‘white on black’ concept inspired from; it seems very reminiscent of a chalkboard art style, which I ended up taking forward to my development stage:

chalkcharacter4(2)

Name: Unknown
Gender: Female
Age: Unknown
Appearance: Chalkboard-drawn chibi with long hair tied to a bun, full fringe, loose strands of hair on sides of the face, baggy striped top and leggings
Personality: Bubbly, confident, curious, spontaneous

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